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		<title>Amazon&#8217;s Approach to Product Development &#8211; Start with the Press Release</title>
		<link>http://www.tapdom.com/2011/08/amazons-approach-to-product-development-start-with-the-press-release/</link>
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		<pubDate>Mon, 22 Aug 2011 11:30:51 +0000</pubDate>
		<dc:creator>Chris Hager</dc:creator>
				<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://www.tapdom.com/?p=303</guid>
		<description><![CDATA[Ian McAllister offers a great inside perspective about how Amazon handles product developent: write the press release first. (via Quora) Ian McAllister, I grow Traffic for Amazon.com There is an approach called &#8220;working backwards&#8221; that is widely used at Amazon. We try to work backwards from the customer, rather than starting with an idea for a [...]]]></description>
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		<title>How to program independent games, by Jonathan Blow [video]</title>
		<link>http://www.tapdom.com/2011/08/how-to-program-independent-games-by-jonathan-blow-video/</link>
		<comments>http://www.tapdom.com/2011/08/how-to-program-independent-games-by-jonathan-blow-video/#comments</comments>
		<pubDate>Wed, 10 Aug 2011 10:25:11 +0000</pubDate>
		<dc:creator>Chris Hager</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Games]]></category>

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		<description><![CDATA[Jonathan Blow, independent game developer and author of the popular game Braid, made his talk about programming independent games available online. It contains several interesting thoughts and ideas, and is well worth watching the 40 minutes of the talk and another 40 minutes of Q&#38;A: Video Audio Slides Discuss on HN]]></description>
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